![]() ![]() Planet Alpha was released well over a year ago. ![]() First of all, I don’t want any spoilers, but secondly, I’m a little easily led at times and reluctant to form an opinion that isn’t mine in the first place. Much like Death Stranding, there are some games I don’t want to hear anyone’s opinion or interpretation until I’ve experienced myself. I don’t know much about Planet Alpha, and you know what? I want to keep it that way. I just wanted to soak up the alien lifeforms and seemingly real-time night and day cycle that was on display. The game flows as much as the animation, and aside from a sun and moon type puzzle I briefly hesitated on, the tempo is bang on. Still, it’s incredibly fluid nevertheless so you could even make comparisons to titles like Flashback or even Prince of Persia (the original).You don’t have any weapons, nor do you jump on aliens to earn some coins – you continually move forward, solving the odd puzzle along the way. The animation of the main character doesn’t appear to be rotoscope. It’s a side-scrolling game that echoes the gameplay of Inside or a classic like Another World. No explanations, just a case of keeping up momentum and getting to wherever it is you may be heading. You’re thrown into the game immediately as a wounded space traveller. A quick playthrough of Planet Alpha was not entirely an accurate description as I found myself dawdling at every opportunity to take in the stunning vistas found in Planet Alpha. ![]()
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